Card Stats: Cell Generator

Typical Usage

Elements

 
Element # of decks %
  Fire 0 0.0%
  Water 0 0.0%
  Wind 70 100.0%
  Norm 0 0.0%

Champions

91.4%
(64 decks)
 
 
 
 

Tonoris

5.7%
(4 decks)
 
 
 
 

Lorraine

5.7%
(4 decks)
 
 
 
 

Ciel

Archetypes

60.0%
(42 decks)
 
 
 
 

Neos

40.0%
(28 decks)
 
 
 
 

Wind Allies

2.9%
(2 decks)
 
 
 
 

Wakeup Combo

1.4%
(1 deck)
 
 
 
 

Overlord

Buddy Cards

(Cards that appear most often in the same decklists.)

Tonoris, Lone Mercenary 91.4% Backup Charger 90.0% Spirit of Wind 85.7% Tonoris, Might of Humanity 77.1% Tariff Ring 67.1% Dream Fairy 65.7% Manufacture Cell 64.3% Zephyr 64.3% Stifling Trap 60.0% Turbo Charge 57.1% Dungeon Guide 55.7% Reclaim 55.7% Windmill Engineer 55.7% Grand Crusader's Ring 55.7% Shimmercloak Assassin 47.1% Safeguard Amulet 45.7% Fairy Whispers 45.7% Archon Broadsword 45.7% Atmos Armor Type-Ares 45.7% Veiling Breeze 44.3%

Top Wielders

(The players who have earned the most points using the card. Wins are worth 3 points and ties are worth 1 point, multiplied by the number of copies of the card. Material deck cards are worth triple, and copies cards in the sideboard are worth one third as much.)

RankPlayerScore
1 👑 Chessy #969 91.0
2 Pegeras #6776 88.0
3 DarkHorse #2804 85.0
4 KevinZhao #3023 48.0
5 Zasz #7591 48.0
6 Mrbobr #16200 45.0
7 Taters #8234 42.0
8 chien #5523 40.0
9 VICE404 #5589 40.0
10 GeauxDew #5079 39.0

Sightings

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Deck types
Outcomes

(Only the most recent 5000 appearances are available.)

DatePlayerEventDeckPlacementSwiss Record