Win in an upset.
Enter an Ascent.
Enter a Regionals event.
Enter a Store Championship.
Enter 2+ Regionals in one season.
Enter 2+ in-person Regionals in one season.
Play a Tera deck.
Play 3+ basic elements.
Play a Crux deck.
Play over 60 cards in your main deck.
Play in 4+ competitive seasons.
Play the exact same decklist again.
Portentous Tanggu
Censer of Restful Peace
Guo Jia, Chosen Disciple
Guo Jia, Blessed Scion
Byakko's Command
Fabled Emerald Fatestone
Bell of the Chosen
Whirlwind Threads
Fleetfoot Filly
Rearing Rebound
Ma Chao, Lupine Huntress
| Date | Event | Placement | Swiss Record | Deck | Elo |
|---|---|---|---|---|---|
| 2026-01-17 | New Taipei Regional | 231/268 | 1-3-0 | Water Aetherwing Diana
|
-9 |
| 2025-11-23 | Akihabara Regional | 283/314 | 1-3-0 | Fire Prismatic Crux Lorraine
|
-18 |
| 2025-11-22 | Ascent Akihabara | 548/681 | 2-5-0 | Fire Prismatic Crux Lorraine
|
+6 |
| 2025-09-13 | Ascent Taipei | 475/578 | 2-5-0 | Fire Rile Crux Lorraine
|
-6 |
| 2025-09-07 | 9/7DTR Store Champion | 24/25 | 1-3-0 | Fire Rile Crux Lorraine/Merlin
|
-3 |
| 2025-08-31 | 貓腳印松江店 地區賽 Regional | 197/272 | 2-3-0 | Fire Rile Suzaku Guo Jia
|
+19 |
| 2025-08-16 | 貓腳印-高雄店 8月16日 Store Championship | 16/25 | 2-3-0 | Fire Rile Suzaku Guo Jia
|
+16 |
| 2025-03-15 | 250315 紙牌屋 Regional | 119/122 | 0-3-0 | Wind Cats Byakko Guo Jia
|
-28 |
| 2024-12-29 | 20241229 RL | 72/72 | 0-3-0 | Norm Slimes Silvie
|
-35 |
| 2024-07-27 | 貓腳印高雄店 台灣南部地區 R 賽 | 35/80 | 3-3-1 | Fire Slimes Tera Silvie
|
+3 |
| 2024-06-08 | Ascent Taipei | 200/238 | 1-3-1 | Fire Slimes Silvie
|
-27 |
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
None.
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
None.
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
None.
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
None.